Not a fan of the pricing. If they were to adjust that, this might be something I'd look into. The idea is you can play all of these high end games on full specs on nearly any PC. For instance, being able to play Crysis on full on a netbook. Plus, all your saves stay within the system, so you can play a game on their console on your HDTV and then when you are away from your computer, play the game on your computer with the same save.
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PC gaming service OnLive, officially unveiled at last year's Game Developers Conference, was finally dated and priced at this year's show. The on demand streaming game arrives June 17th in the United States, priced at $14.95 USD per month.
But wait there's more! OnLive is comping the first three months worth of service to the first 25,000 qualified people who sign up for the service and promises multi-month pricing "loyalty programs" will be announced closer to E3. OnLive says it also plans to release rental and purchase pricing details closer to E3.
The bad news? OnLive will be launching in the 48 contiguous United States, leaving poor Hawaii and Alaska in the cold.
Keep in mind that $14.95 USD monthly fee does not include the rental and ownership fees associated with actually playing those games. The subscription fee pays for things like "instant-play free game demos; multiplayer across PC, Mac and TV platforms; massive spectating; viewing of Brag Clips video capture and posting; and cloud-saving of games you've purchased." Yeah, don't toss your PC in the nearest Dumpster just yet.